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Slitterhead release
Slitterhead release












slitterhead release

Any fans of the aforementioned games, or the work of the people in the video, or even just excited about Slitterhead in general, should find part one interesting. It’s a pretty insightful discussion on what the studio is up to, and how it’s dealing with going from a AAA company to an independent one. While the possibility of Slitterhead DLC is definitely there, the response in the video suggests that the team are more concerned with getting the game finished before deciding on any additional content, but who knows for sure. He says that the game doesn’t “fully enter horror” and that, in a bid to appeal to more players, it will seemingly not centre around “killing enemies,” adding that the game is being developed not just for horror fans, but for those who don’t usually partake in the genre.Īnother intriguing question was about whether Bokeh will release any DLC for the game, similar to Gravity Rush 2‘s “The Ark of Time.” The answer leaves things hanging in the air, a bit. One curious thing that Toyama mentioned relates to his vision for Slitterhead. It is in Japanese, so for those who don’t speak the language, you’ll need to enable subtitles in the video. Recently, part one of the Q&A session was uploaded, which you can check out at the bottom of this article.

slitterhead release

In the meantime, Toyama, along with game director Junya Okura, and producer Kazunobu Sato, have been answering a few questions about the upcoming game, among other things. With Silent Hill and Siren creator, Keiichiro Toyama, at the helm, and a teaser trailer from at The Game Awards 2021, it will be interesting to see what the famed horror director and his team of equally talented people have in store for us. There seems to be a certain degree of curiosity around Bokeh Game Studio’s upcoming Slitterhead.














Slitterhead release